A-Blast

A-Blast

In this small VR game, your goal is to sur­vive the waves of en­e­mies by shoot­ing and avoid­ing be­ing shot. Try climb­ing the (lo­cal) hall of fame!

Development This game was de­vel­oped in A-Frame by Fer­nan­do Ser­ra­no at Mozil­la. The sound­track was pro­duced by José Manuel Pérez Pare­des (JosSs). Source Code You can view the source code on Github.

This is a companion discussion topic for the original entry at https://constructarca.de/game/a-blast/